Listingslab Productions
ActionScript 3.0 Bootcamp: Hands-on OOP workshop May 7/8, 2010
http://as3bootcamp.eventbrite.com
On May 7/8 Colin Moock doing a hands-on workshop on the fundamentals of object-oriented programming ("OOP") in ActionScript 3.0.
The course covers all OOP basics, including:
* Classes, objects, and packages
* Methods and variables
* Inheritance
* Encapsulation
* Datatypes and error handling
* Garbage collection and memory management
* Application structure and design principles
And also the following core areas of Flash coding:
* Graphics loading and display
* Interactivity
* Model/View/Controller architecture
* State management
* Event dispatch and event handling
* Text output
Attendees will code along on laptops, and learn how to install and use Flash Builder (formerly Flex Builder) to create Flash applications, increase code productivity, debug errors, and track down performance issues.
Tags
AS3, flash, mook, oop, colin moock,To get in touch with Living Websites, please answer the following questions so we can quickly answer you
First the iPod, then the iPhone. So is Apple about to launch iSlate?
By Nick Clark (The Independant Newspaper)
So where next for Apple, the company that has for 11 years turned everything it touches into gold? After revolutionising the music and mobile phone industries, it has returned to its roots with a piece of kit that it hopes will redefine computing.
Apple has long been rumoured to have its developers working on a handheld touchscreen computer known in the industry simply as "the tablet". Media executives hope the product will herald a new era, acting as a single device to download books, magazines and newspapers and watch streaming video. Talk that the company will unveil this device next month has hit fever pitch, with the idolatrous displaying a fervour not seen since the advent of the iPhone.
The California-based company's shares have soared to an all-time high as a result of speculation that the tablet, which many believe will be called the iSlate, will be the next device off Apple's production line. Apple has never acknowledged that such a device exists, but the company has booked the Yerba Buena Centre for the Arts in San Francisco to make a "major product announcement" for 26 January 2010. It is the same location where Steve Jobs, the chief executive, co-founder and driving force behind the company's resurgence, made his return earlier this year after recovering from a liver transplant. While Apple has remained, as always, hugely secretive, one "insider" let slip to The New York Times: "Let's just say Steve is extremely happy about the new tablet." Gossip about the device itself has varied wildly from talk of a 7in screen to something not much larger than the existing iPod Touch.
It could cost $500, then again it could cost double. The one rumour that has gathered significant traction is its name. The blog MacRumours.com revealed that Apple had bought the rights to the iSlate.com domain name. The idea of a tablet computer is not new, but it has faced significant technical hurdles. Developers have struggled with the conundrum of how to give it enough battery power to run a full-colour screen with constant internet access that can stream movies and serve other computing needs. "The truth is that most of us don't understand the allure of a tablet computer because they've all sucked up until now," said the technology writer MG Siegler on the TechCrunch blog.
Mr Siegler added: "The mouse and keyboard will one day die and everything will be touch and gesture based. We'll be living in a future with Minority Report, Star Trek and Avatar interactive technology. It will happen and the tablet computer is the latest, and perhaps most important step in a line of technology taking us there." Apple has a knack of getting over those details and overhauling whichever device it turns its hand to, starting with the personal computer. Earlier this decade, the iPod changed the way people listen to music, forcing the music industry to change radically. The iPhone, from 2007, had a similar impact on telecommunications, and introduced applications to the mainstream.
Mr Siegler said if the tablet succeeds "it will likely redefine the role of computing in our lives just as the iPhone has. That's exciting. And that's why we care so much about it". Core business Key breakthroughs * Macintosh (1984) Apple's big breakthrough was the first mainstream personal computer to feature a mouse.
* iPod (2001)
After its release, the iPod quickly overshadowed other portable music players. More than 220 million iPods have been sold worldwide - making it the best-selling machine of its kind in history.
* iTunes Store (2003)
The online music shop quickly led its field. It has been hailed as the music industry's best chance against free filesharing.
* iPhone (2007)
With touchscreen, camera, iPod and internet portal, the iPhone revolutionised mobiles - and the rise of the App store made it still more useful.
Tags
apple, laptops,Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc.
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
The first thing you should note is that this game is aimed squarely at kids. Everything from the simple arcade gameplay to the exaggerated graphics to the Saturday Morning cartoon humor is very kid friendly. That's not a bad thing -- it works well as a kids' game. Just know that this isn't the realistic snowboard sim that a seasoned gamer might want. For example, you don't even have to jump onto rails in World Stage -- if you come close to a rail your rider will automatically hop on.
These lessons will give you the solid foundation needed to quickly get started with Final Cut Express HD. With nearly 4 hours of hands-on instruction, you'll be ready to edit with Final Cut Express HD
regardless of your past software experience.
"Final Cut Express HD Made Easy" with Tom Wolsky consists of a single DVD-ROM disc. This training contains more than 5 GB worth of project files and media.
Final Cut Express HD Made Easy DVD
Tags
filmmaking, video, video production,According to a news update on the BBC website, the BBC iplayer team have been working in partnership with Nintendo and will be releasing a special iPlayer channel on the Wii. UK Wii owners won't have to wait long for the new channel, as it's expected to launch at midnight on November 18th, 2009. It features a full-screen interface designed to give the end user a faster and higher quality experience.
The BBC's Erik Huggers (nice) commented:
"It's important that we can offer audiences more ways to access the huge range of BBC content available, this improved version of the BBC iPlayer underlines our commitment to reaching new audiences by making BBC iPlayer viewable on as many platforms as possible".
iPlayer on Wii will be downloadable free of charge from the Shop Channel.
Tags
bbc iplayer, gaming, iplayer, tv, wii,Alpine Ski And Golf
This season Alpine Ski And Golf have taken on a beautiful new chalet in Chamonix and are offering bargain stays to celebrate this. Come for as many or as few nights as you like from 6th December till 20th December 2009.
Chalet Petit-Bechar has five ensuite bedrooms including two family rooms, enabling us to sleep up to 14 guests. You can book as many or as few rooms as you like. are offering catered nightly stays for just £40 per person or B&B for just £28 per person. catered stays include - Continental breakfast Afternoon tea including homemade cakes/biscuits Two course evening meal Self service tea and coffee making facilities Daily ski chalet clean Honesty bar Minibus service to and from ski slopes Restaurant/club reservation Pre bookable ski lessons/ski equipment/ ski guiding 15% off all ski hire Organisation/assistance with transfers to Chamonix Valley Packed lunches (chargeable on request) With the snow falling fast in the valley, many areas are opening soon and we will drive you to where ever the best snow is on the day including St Gervais.Alpine Ski And Golf
Tags
alpine ski and golf, client, clients, drupal, news, alpineskiandgolf, chalet, chamonix, golf, ski,8 /10 (Our Score)
We love this game. It just needs to play it after playing island flyover on Wii Sports Resort with motion plus. Even our non-gamer friend even got into this one and lost several hours of his life fighting WWII in our living room.
6.2 /10 (Gamespot Score)
Blazing Angels has been appearing on consoles for a year now, starting with the March 2006 release of the Xbox 360 version. After a full year, Ubisoft has finally gotten around to releasing what appears to be the final version of Blazing Angels, the Wii version. It uses the Wii's motion-sensing control capabilities in a few different ways, though none of them ever feel quite right. When you combine that with the game's lackluster graphical performance, you get a WWII flight combat game that comes up short across the board. read more at www.gamespot.com
Real Verdict
It could be worse.... it could be described as a frustrating, ugly, flight combat game with antiquated design elements and unresponsive motion controls. But it isn't like that. It's hard to control and progress perhaps, but the depth and historical accuracy. It's fun to play like all flight sims, and the extra controllability the wii remote gives a player, it adds a lot more flying realism. It's going to appeal to anyone who has a wii and used to play flight simulator games on his dad's crappy computer because he wasn't allowed to get an Amiga and play speedball 2 all day with his mates. In short, it's a game for games. We only bought it because we loved the wii sports resort Island Flyover game.Blazing angels walkthrough
I have a new game for the Wii this week. Brothers in Arms, Road to Hill 30. A World War II first person shooter, it differs from old favorites like Call of Duty with it's focus on command strategy. Essentially, as well as being able to run around and shoot ze Germans, you can also command other groups of soldiers (fire-teams, assault teams & amour) to help you complete your missions. For instance to take a machine gun emplacement, you can move a fire-team into place to lay down suppressing fire, then out-flank the position with your assault team and enemy and destroy the enemy position. On the downside, the Wii controller system isn't best designed for this kind of game and it can be annoyingly finicky to control your own viewpoint. Also the Wii just isn't QUITE powerful enough to run the gaming engine as smoothly as it would work on an XBox 360 and game-play can be a little jumpy. But on the very positive side, these kind of games are only really played once or twice all the way through and The Road to Hill 30 comes as part of a 2 game pack, called Brothers in Arms Double Time. So when I've finished taking Hill 30 in a week or 2, I've then got a whole new game, 'Earned in Blood' to play. And then - once I'm REALLY good at the game there is the brand new offering which has just been released: Hells Highway.
It's an excellent game. Addictive, engaging and fun to play. The story is as follows:
Brothers in Arms is based on the true story of the 502nd Parachute Infantry Regiment of the famed 101st Airborne Division who were dropped behind German Lines on D-Day. The game is based on the historical Mission Albany (misnamed as "Operation Chicago" in the game), in which the player has to complete true to life missions of the 101st.
If you haven't yet bought yourself a Wii and got the balance board for Wii fit, then you should immediately do so, of course.
But if you have a balance board, you'll be wondering what the best game is to play on it. Obviously the Wii fit game itself is second to none; engaging, but a tiny bit serious to make it much fun.
The solution is Shaun White's Snowboarding. Firstly it's easy to learn the basic board controls. Using your feet to ollie and change your balance feels very natural and adding tweaks and tricks with the controller in your hand is an easy progression.
As is usual for the genre you have to get to a fair standard in order to unlock most of the more fun stuff, but this can all be done within the first few hours of game play. There is a co-operative mode for party play and dinner parties.
In short, there's hours of game play for the 50 quid cover price, and that game play is satisfyingly reliant on skillful balancing on the wii balance board. To really unlock the full potential of this game it probably helps to be 12 years old, but even us 33 year old geezers can bust a double back flip or two without putting our real backs out.
Forget classrooms. Forget intimidation. Get inspired and get lost in ActionScript 3.0!
Pack your bags for the Lost ActionScript Weekend! Gather 'round the fire, study in the cabin, and hang out on the dock with world-renowned ActionScript guru and educator Colin Moock on an intimate three-day ActionScript getaway. In the first segment of this one-of-a-kind learning experience, Colin sits down with artist James Paterson and technologist Hoss Gifford to cover the basics of object-oriented programming in ActionScript 3.0.
Colin Moock's Lost ActionScript 3.0 Weekend Course 1 by Colin Moock Publisher: O'Reilly Media, Inc. Pub Date: March 6, 2009 Print ISBN-13: 978-0-596-80157-1 Running Time: 4 hours 59 minutes
Introduction to OOP (object-oriented programming) Application structure and design principles Classes, objects, and packages Methods and variables Garbage collection and memory management Inheritance Encapsulation Bonus material: 3D effects with Adobe engineer Chris Nuuja, lead developer of Flash Player's 3D effects API A Special Colin Moock Fireside Show 'n TellColin Moock's Lost ActionScript 3.0 Weekend Course 1 Review
Lost ActionScript Weekend. In Course 1 of this unique two-part DVD training series, you'll learn how to program in ActionScript 3.0, starting with the basics and moving into intermediate programming techniques. World-renowned ActionScript guru and educator Colin Moock presents this intimate learning experience, based on his bestselling O'Reilly book, Essential ActionScript 3.0, and his successful "ActionScript 3.0 From the Ground Up Tour."
Tags
actionscript 3, actionscript 3.0, Colin Moock, flash, flash development, moock, actionscript, coding, colin moock, programming,
This game didn't get the best reviews with good reason. It's tricky to play and frankly the wii console isn't powerful enough to process the graphics properly if you're playing it fast.
But I like it. There's nothing I like more than spending an afternoon shooting ze germans.
With this release you get two titles, Road to hill 30 & Earned in Blood. They're both about the same, but you basically get twice as much game if you can be bothered to learn the trick of flanking everyone all the time.
To climb to the top of the tennis ranks in real life, you need to be a world-class athlete, put in countless hours perfecting your craft, and have an innate talent to hit a felt-covered ball extremely hard. In Virtua Tennis 2009, you just need stubborn determination. The only skill that will be put to the test in Sega's latest entry in its long-running tennis franchise is persistence. It will take more than 10 hours in World Tour mode before you face a competent opponent, which means it's harder to stay awake during matches than to win them. The core mechanics are well done, letting you easily hit the ball anywhere on the court, but the game is so devoid of life and is so insultingly easy that it can never capture the thrill of victory.
No real review yet, but this is on our Amazon wishlist.Second version of famous Red Steel game brings action based sword fight also with gun shooting.
The new accessory provides better game play and accuracy.
Red Steel introduces a promising control scheme for shooting thugs and for slashing them with samurai swords, but wraps it in a buggy, thoroughly unimpressive game.
US, June 9, 2009 - Last year, development studio Tiburon (Madden) took over the Wii incarnation of Tiger Woods and delivered system owners a great golfing experience that proved unparalleled -- even with a putting system that some felt could've been refined and a swing mechanic that didn't yet use MotionPlus. For this year's game EA has addressed all those issues and then some, crafting what is ultimately the most satisfyingly immersive and altogether entertaining golf simulation that money can buy, period. Let me tell you, the long-anticipated inclusion of MotionPlus swing controls has been worth the wait and and newly implemented precision putting system is sure to please those of you in search of a realistic recreation of the real thing.
And then, of course, there's the online component. If you bought last year's effort, you undoubtedly took part in its fast and fun simultaneous four-player online mode, which was a great time suck. EA has kept the mode in tact for this year's title and added to it with new and fantastic Live Tournaments. Here, you can take part in ranked online daily and weekly tournaments or you can play the pros with near-live stats from actual tournaments as they unfold. You can even see how you fare against the all-time leaders. When you add in the fact that Tiger 10 also incorporates real-time weather courtesy of the Forecast Channel, you will actually encounter scenarios in which television golf games can be recreated dynamically on your Wii, and only with a relatively small delay. I can actually compete directly with Tiger -- and yeah, I'll probably get my behind kicked, but that I can even do that is an impressive feat and one that makes Woods 10 all the more enjoyable.
Best Wii golf sport game now enables players to have more accurate swings and better realistic golf sport playing.
Wakeboarding is good fun, easy to learn and looks stunning to the other people in the room, although it's not the kind of game you can play all afternoon.Playing the game
The player holds the wii motion plus controller like he would a tow bar behind a wake-boarding speedboat.
He then twists and turns in order to get a nice bit of speed up to boink off the boat's wake.
As you go up into the air, flick the controller to pull the tricks that get you the points.
It's a timed game, all about points, which makes it the game for skater/snowboarding games.
The swordplay game is top of the list because of for the first time we can wield a sword at the screen with real accuracy.
Playing Wii Sports Resort Swordplay
By holding the trigger button, your mii adopts a defensive stance and if your sword is set to cross your opponant's when he strikes, then you will inflict on him a period of confusion. When you can hit him.
Hit him by taking your finger off the trigger and hitting him. Think about where his sword is and whether it will block your stroke.
Power of shot. Basically it doesn't matter how hard you swipe the controller, you're going to do the same stroke with a flick of the wrist. Keep your movements small to increase the time you have to react to your opponant's moves and to save your arm energy.
Try the showdown mode, it's really good fun.
We got this game a few days ago and think it might well be by far the best console experience currently on the market.
Wii Sports, the casual-friendly minigame collection Nintendo packages in with every Wii, has some definite shortcomings. But, as a launch title, it showed developers how to take Nintendo's minimalistic remote and create fun, engaging games. Wii Sports Resort takes that same pick-up-and-play formula and expands on it, with the help of the MotionPlus accessory (an add-on that comes bundled with the game and heightens the Wii Remote's motion-sensing capabilities). Like Wii Sports, not every minigame in Resort is worth your time, but almost every one is unlocked right from the start, so you're free to ignore whatever parts you don't like and focus on the events you have the most fun with.
My favorite minigame in Resort is Swordplay. The MotionPlus adapter provides a one-to-one level of control over your remote; the padded, on-screen blade even mirrors minute adjustments in your hand position. I never got tired of smashing through computer opponents in the game's free-for-all Showdown mode, and everyone who stopped by to watch me play wanted to face off in the one-on-one Duel mode. Since the controls are so precise, picking up the Wii-mote and swinging it around feels immediately natural.
New Wii Sports sequel brings sports that you have not been able to play before. Like disc dog, power cruising, sword play and much more which will take place on an tropical island.
The current version of the Wii includes a Motion Plus extention to the
basic controller allowing far more accurate interaction with the games,
as demostrated in games such as Wii Sports Resort and Tiger Woods PGA
Tour 10 Review.
The Wii (ウィー pronounced like the pronoun we) is a home video game console released by Nintendo.
As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of both.








